Beta Lounge

Signals Creative Tech Expo 2022 to 2025 | DigiBC Studio, Vancouver, BC

XP Indie Biz Connect and Beta Lounge @ Signals, presented by DigiBC and VIFF.

This one-of-a-kind B2B experience brings together West Coast creative technology for two days of bold ideas.

This one-of-a-kind B2B experience brings together West Coast creative technology – game, XR, animation and VFX industry professionals for two days of bold ideas, strategic insights, and unmatched opportunities to spark collaboration and accelerate creative growth. Designed with indie creators in mind, XP Indie Biz Connect (for indie video games) and Beta Lounge (XR, games, animation, VFX) deliver the knowledge, tools, and relationships you need to scale your studio, expand your network, and shape the future of creative technology.

Beta Lounge Showcasing Studios

Stellations

Stellations

Stellations is a playable labyrinth that explores thought loops via game loops.

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Ambrosia Sky

Ambrosia Sky

Ambrosia Sky is a first-person action game about cleaning up after a deadly, sentient contamination.

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Fading Places

Fading Places

An otherworldly storm changes the city of Vancouver overnight, transforming its buildings into surreal, sentient spaces.

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Publisher: Devolver Digital

Publisher: Devolver Digital

Purveyors of fine digital entertainment wares from independent artists worldwide.

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Publisher: ExoGenesis Studios

Publisher: ExoGenesis Studios

ExoGenesis Studios brings together a team of international and senior talent together to create beautiful games.

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Publisher: Xbox

Publisher: Xbox

ID@XBox Regional Lead – Americas

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Publisher: Snail Games USA

Publisher: Snail Games USA

At Snail Games USA, we pride ourselves on our roots as a company founded by gamers, for gamers.

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Publisher: Firestoke Games

Publisher: Firestoke Games

We are driven by creative inspiration, but informed by data, enabling us to bring players the best indie games from the brightest development talent.

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Publisher: Third Verse

Publisher: Third Verse

Thirdverse specialises in virtual Reality content and services planning, development, sales and management

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Publisher: PlaySide Studios

Publisher: PlaySide Studios

PlaySide Studios Limited, Australia’s largest video game developer, creates self-published games and collaborates with studios like Disney, Pixar, Warner Bros, and Nickelodeon.

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Publisher: Tiny Build

Publisher: Tiny Build

TinyBuild started as an indie game developer and morphed into a developer publisher you can’t miss.

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Publisher: Square Enix

Publisher: Square Enix

Square Enix, Inc. develops, publishes, and distributes SQUARE ENIX® and TAITO® entertainment content across the Americas.

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Partner: Xsolla

Partner: Xsolla

We are a global commerce company with a robust and powerful set of tools and services designed specifically for the video game industry.

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Partner: Meta

Partner: Meta

Eric Cheng

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Partner: AMD

Partner: AMD

John Canning

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Partner: Michael Paul

Partner: Michael Paul

Michael is the External Development Manager at The Coalition Studio in Vancouver.

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Funder: Josh Nilson

Funder: Josh Nilson

Josh Nilson is Metis and from Willow River, BC. and is the founder of Maskwa Investments.

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Funder: Lvp

Funder: Lvp

Lvp is a gaming-focused venture capital fund investing exclusively across the games ecosystem. We make investments globally in interactive entertainment, studios, content, technology, platforms, and services.

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Love on a Plate

Love on a Plate

Experience culture like never before with our groundbreaking XR project for Vision Pro, where immersive sights, sounds, aromas, and tastes connect you to the world of food and tradition.

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Necessary Tomorrows: The Education of Ursula

Necessary Tomorrows: The Education of Ursula

The Education of Ursula is an interactive exhibit where guests play a game with an artificial intelligence to create objects from hopeful futures.

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Untitled Skiing Game

Untitled Skiing Game

A music game where players ski to the beat.

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Untitled Street Fighter Game

Untitled Street Fighter Game

The evolution of 2D platform fighting games that enables players to craft their own custom moves within seconds, ensuring every match is a unique, strategic and personalized combat spectacle.

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Performer: Juliana Loh

Performer: Juliana Loh

In a world of rapid change, how can we honor our humanity, especially as creators adapt to evolving technology?

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Beta Lounge Workshop: Painting in VR with Juliana Loh and Nicholas Liang

Beta Lounge Workshop: Painting in VR with Juliana Loh and Nicholas Liang

Beta Lounge Workshop: Painting in VR with Juliana Loh and Nicholas Liang

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