The project reimagines the boundaries between performer, audience, and environment through a hybrid format that combines live performance, AI, XR, and real-time audience interaction.
As a gamified human interaction performance, Game [4 Vancouver] explores themes of agency, surveillance, and freedom. Presenting at Signals Creative Tech Expo in 2026, Game [4 Vancouver] invites audiences to co-create a story that reflects on digital existence, civic agency, and the ethics of co-authorship. (Shall we mention something like: previous versions of this performance have been presented at Volksbühne am Rosa-Luxemburg-Platz in Berlin and IDFA DocLab 2024?)
Artist Bio: Pegah Tabassinejad is an interdisciplinary artist and educator originally from Iran who is living and working on the traditional, ancestral, and unceded territories of the xwməθkwəy̓ əm, Sḵwx̱ wú7mesh, and Sel̓ íl̓ witulh peoples.
Tabassinejad’s new media practice primarily revolves around the construction of digital and live performances, film, video installations and city projects. Her practice acts as an interrogation on themes that include the intersection of digital and surveillance culture on identity, virtual and physical presences and absences, and the forces that structure and shape the movement and perception of marginalized and female bodies in private and public space.
Artist Socials: instagram: pegah_tabassinejad / Linkedin: Pegah Tabassinejad / fb: Pegah Tabassinejad
Studio Name: N/A
Other Credits: TBD