
1000xRESIST Narrative Video Game
A narrative-based game featuring characters voiced by local asian-canadian actors. 1000xRESIST is an exploratory experience of walking through locations that traverse diverse and multiple timelines.
A narrative-based game featuring characters voiced by local asian-canadian actors. 1000xRESIST is an exploratory experience of walking through locations that traverse diverse and multiple timelines.
Echoes of Chinatown: A Walk with Goong Goong is a two-part 180-degree video projection and AR installation exploring the history of Vancouver’s Chinatown through the use of memory.
“Ełeghàà ; All At Once” (VR) This VR / 3D animated short film presents multiple overlapping timelines of Denendeh; the giant animals that roamed the North of the past, the present landscape, and the future infused with technology and habitable orbiting stations for our population as the world rebuilds itself.
The interactive installation premiere of Fae Farm, where you create your own cozy home in the enchanted world of Azoria. Craft, cultivate, and decorate to grow your shared homestead—and use spells to explore the enchanted island of Azoria! You’ll forge new bonds with residents, discover fae magic, and trek across mysterious realms. And as the seasons change, you’ll use all you’ve learned and discovered together to restore the world around you.
Experience the first hands on exclusive sneak peek installation where you can play the upcoming Homeworld 3 by BlackBird Interactive and published by Gearbox months before its release in 2024.
Indigenous storytellers from across Turtle Island attended the first ever in the world Indigenous video production training program.
The Interactive Polyphonic Garden is an interactive, ambisonic piece that intimately explores our relationship with the living, breathing and animate world.
Meneath, a unique installation experience created for SIGNALS, based on Métis creator Terril Calder’s installation Meneath: The Mirrors of Ethics, winner of the New Voices Award at New York’s Tribeca Festival.
This digital work represents the next generation of elders in spirit form within the woods as they safely assist those who have passed into the afterlife.
reCollection uses interactive AI to assemble and display synthetic collective memories based on language input. The AI system learns from Alzheimer patients’ visual and descriptive memories and then imagines new memories by interpreting real-time narratives from participants in the installation.
Come experience a made for Signals gamified brain wave experience! SinkInSync presents the design and prototype of a cross-person EEG neurofeedback experience.
Tadǫetła; Walk In A Circle Experience a large scale projection mapping of Walk in a Circle by Dene artist Casey Koyczan.
We Are Entanglement, inspired by the motif of the forest and its underground fungal network.
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